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Old 04-17-2005, 02:54 AM   #20 (permalink)
endgame
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Quote:
Originally Posted by Malleus Dei
Well, I used to play High Heat, which wasn't cheap, and they never even came close to fixing all of the bugs. Ditto Tony LaRussa. Ditto Earl Weaver - in fact, I suspect that we testers never even found some of them in EW2.

Fixing all the bugs - especially the trivial ones that don't effect play - is a mighty tall order, and it assumes that you both can find them all and have found them all. In the case of the sound problem, I don't even think the problem is in OOTP itself; I'd be willing to bet it's more of a sound driver/DirectX/interface kind of problem. I keep my systems up to date and the sound has always worked when I've tested it.

I think Markus is doing the right thing in totally recoding OOTP for version 7. (It's a bit scary, though, because the rewrite opens the doors to all kinds of new and potentially huge bugs.) Plus, by joining SI he got access to their library of system code, and system programming always looked to me to be Markus' Achilles Heel.

The sound isn't going to be fixed, guys. Deal with it. There isn't going to be any H2H either. (And there's no Santa Claus to boot.)
Agree nearly wholeheartedly with you here Mal. The sound is likely a system issue and a game simply can't be all things to all systems. Most do work and satisfying most is difficult enough in this industry.

But I hope we've learned some lessons from our experience with v6 and its subsequent patches. It's imperative on the release of v7, without malice, we sink our teeth firmly into aberrations and simply not let go until the issues are rightly and permanently addressed. There will no doubt be some debate about which issues are relevant and which arent', but ultimately ANY shortcoming that rears its head in the early stage of the new engine cannot be allowed to carry on into future versions with the confidence that the same we'll accept what we can get mentality will continue to prevail. I don't want ghosts in my closet long after the initial and exhaustive exorcism I expect to occur once a release is in the hands of this audience.

I'm on record as not advocating H2H or sound as necessary or redeeming features in this game. I don't find them essential or ultimately relevant to what comprises the essence of this gaming experience. But the everyday routines of play should unfold without consistent incident that requires the fan base to choose between ignore, rationalize, capitulate, or of necessity turn off otherwise attractive options.

And thank you for responding promptly in such a polite and logical manner.
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Last edited by endgame; 04-17-2005 at 02:58 AM.
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