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Originally Posted by Carlton_Willey
So there simply is no need for an 'exhaustion' factor for position players.
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Of course, even in baseball there's a sense that players do sometimes get a day off -- very few players play all 162 games. Yeah, some of that's just to get the scrubs enough game action to keep them sharp in case of emergency, but it's also, I think, more of a case that baseball players tend to pick up a collection of "dings" from time to time that a day off works wonders for. So, for me, an injury model that generates these from time to time, as opposed to the "exhaustion"-based CM fatigue system, is probably closer to truth.
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As to morale, again not using it for baseball is a difference in the sports. Getting pumped up is more a football matter--both American and the rest of the world. Baseball is more low key, and getting hyper usually inhibits performance and rather than helping.
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This is true, though I've also thought of another difference. In my day job, one of my interests is how people behave in environments where they need to "coordinate". There are often several possible outcomes, some of which are better for everyone, and others which are worse for everyone. Yet, I can set up environments where everyone winds up in the "bad" outcome, but get stuck there because in order to get to the good outcome, everyone has to change their behavior, and, more than that, they have to do it all the time; if even one person fails to change, the change fails.
When you watch the flow of a football match, there's a lot of coordination among a successful side. When people go into this sort of a coordination environment with a positive attitude, they are more likely to wind up with a successful group outcome; when even some of them have doubts or have negative attitudes, the worse group outcomes are more likely. It only takes one guy playing with less than full confidence to bollix up what might have been a great scoring oppotunity, for example.
With baseball, that's much less relevant because of the structure of the game. There's not a lot of coordination of that sort in baseball. Yeah, you need to hit cutoff men and so forth -- but missing the cutoff man can be modeled at an individual level, whereas the group interaction of a side in soccer is much more significant.