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Originally Posted by Raidergoo
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It's not the file format that's the issue, but the way the program interprets the image you're working on.
Photoshop generates an image in little units called pixels; the larger the image you're working with, the more pixels it can contain and therefore the more clarity, sharpness and definition it can support. But as the image gets smaller, it reduces the total number of pixels and therefore the amount of information that it can retain - resulting in jagged, indistinct blobs of colour.
Vector based programs like CorelDraw create images as a mathematical expression, making file size irrelavent. A tiny image can contain as much detail and sharpness as a large image.
File format only comes into play when you have completed working on an image and do a "save as" at the end.
Thus it appears that vector based programs are the avenue of choice for generating the needed flags for our baseball universes.
In the OOTP community, I believe that Cuss, La Grande Orange, Dbacks and StorminZ currently use vector based programs.
Once again, please correct me if I'm off base on any of my explanations.