06-12-2006, 10:20 PM
|
#36 (permalink)
|
|
Hall Of Famer
Join Date: Mar 2002
Location: Gainesville, FL USA
Posts: 3,368
|
I posted this in the testers forum but I thought I'd cross post it here for everyone to see.
Quote:
Based on a number of posts dealing with injury severity, it seems many people have a problem with the length (not frequency) of injuries being found in their leagues. I had the same feeling so I decided to do some number crunching. All my data is based on a snapshot of my league taken at the current state. Here's what I found.
50% of all injures assigned to a player are potentially season ending
50% of all injuries assigned to a player are potentially career ending
68% of all injuries assigned to a player have a minimum time <= 30 days
My question is more as to how is the length of time an injury will affect a player determined? Also, and here is the big one, at what point is it determined that an injury is either season ending or career ending? Speculating as to how this might work wouldn't be worth while but there is a big difference between determining if an injury is season / career ending then picking the injury vs picking the injury, then determining if the injury is season / career ending.
My opinion would be to first determine if the injury is season / career ending. If it is, then select an appropriate injury that would allow this. Otherwise the injury should not be season / career ending and the appropriate time would then be selected.
Without knowing how injury selection works, I can't give much more of a suggestion but I can definately see a potential problem based on the data I have. I don't subscribe to BP so I don't access to their injury data, but it would be nice to compare my snapshot to a snapshot of their actual data.
|
__________________
If not perfection, when is good enough, good enough?
|
|
|