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Originally Posted by Syd Thrift
You know, the more I look at it, the more I think that what happens is that the game first determines if there's an injury then randomly chooses one from the appropriate list. I wonder if it would handle multiple instances of the same injury as a means of making the probabilities work out a bit better...
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That's how I *think* its happening. I'm waiting to hear back if thats the case.
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