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Hey JWAY, just curious if you have done any testing. I have and so far I have been pretty happy with the results.
What I wanted to accomplish is to have historical players placed on to their correct teams, and still have a draft to fill out the minor leagues, while not allowing fictional players to infest the Major league level, and having players on their correct teams.
So taking the advice from one of the other posters, what I do is simulate until the pre season begins with the draft disabled, then once the database loads, I change the settings to allow for a draft and disable imoprt from rosters (very important, other wise game will crash) and hold the draft (five rounds) on March 1st. I have the PCM set at .2 and when the draft is finished I change the settings back to import rosters, disable draft, becuase it is still pre season.
This has worked very well for me, no fictional players have made any sort of splash in the Bigs, at least that I can tell, and I have gon through about 45 years without having any illegal roster issues. Plus, you only need to do this about every 5 years, you do not need to hold the draft every year. It is pretty easy to keep tabs on how many free agents there are for the minor leagues to grab, usually about 230 the first year after the draft, and by the 5th year there are still roughly 30, but checking the rosters there are about 25 to 30 players on each team with good reserves of pitchers.
The only problems I have had is that trying pre 1910, the game would crash, but this might have been due to the fact that it was my first attempts at doing this, so I could have very easily forgotten to uncheck import players from database.
I am planning to re test again by raising the modifiers a bit, the stats in the AAA systems are a little bit low, but have been steadily increasing each year. Lg Era has increased with a pretty consisten arc from 1.9 to 2.5 (with a highwater mark of 2.80) and league BA form 2.10 to 2.45 or so. I ran this first test with the option to auto adjust league total modifers, just to see what the averages would do with the same modifers, hopefully isolating the created fictional players to see how they would progress over time. My best guess is that with the historical settings with high pitcher endurance, low use of relievers and short rotations, more pitchers have been demoted and have been able to dominate the lower league. But it has been interesting to see pitchers ending their careers bouncing from the majors to the minors before retiring.
I am also very encouraged that this has not slowed down my sim times at all.
And it is also important to remeber to disable auto import PCM modifiers.
Last edited by turdfurgeson : 06-13-2006 at 01:18 PM.
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