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Old 06-14-2006, 03:16 AM   #22 (permalink)
rasnell
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I imported the 1990 season from Lahman, set the active roster to 25, had no expanded rosters or secondary rosters and only added AAA.

I turned off the auto import historical player creation and set player creation to 0.1 to make the fakes be very poorly rated, as suggested.

It still didn't work. Worse, the AI put the horrible players on the active roster and some highly rated real players were in AAA.

I still don't understand why, in an inaugural draft, the active and minors don't fill up with real players as happened before in previous OOTP versions. There are more than 25 players per team in the 1990 database and the extras should be drafted into the minors when you set a 50-round draft with a 25-player roster.

Why won't this work?

As to why the minors are important, I want stats. The reserve system doesn't create a stat history, does it?

Why would this be so hard to program since it was allowed in previous OOTP versions? It's simply a matter of drafting and placing them on the team's roster.

If this isn't close to a simple patch, then I agree with the posters above that OOTP 2006 can no longer be taken seriously as the best baseball sim on the market. It has the depth to blow everything away, but not if you can't play purely historical.
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