06-17-2006, 04:41 PM
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#9 (permalink)
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Minors (Triple A)
Join Date: Jan 2005
Posts: 210
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Quote:
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Originally Posted by redmarkYankees
See the first post; the injury list is created by some tables in Excel. So, I have a list of 40 body parts, 6 types of injury (flesh, bone, joint, muscle, tendon, ligament), 5 levels (minor, low, medium, high, major) and then basically assign 'severity' to certain combinations, or leave blank ones that don't make sense. Then theres a load of calculations, click a button and Excel creates the injury file. I took some of the ideas for injuries from the injuries.txt that came with the game (e.g. specific muscles/ligaments), then added in some other body parts and decided whether they have flesh/bone/joint/muscle/tendon/ligament etc. With 5 levels of injury, you then get quite a bit of variety.
edit: there's a file called injuries.txt in the ...data/database folder.
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Sorry, I meant the list in your second post, that detailed the injuries that actually occured in your simulated season.
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