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Originally Posted by swampdragon
I'm running a league with historical players, full minors, with fictional players set to AAA abilities (modifiers of .8 times the historical number). Even though those players are pretty good in relation to yours, the computer manager will generally get it right in the end. Remember that its scouting is imperfect. By the time you're through spring training, my guess is that all but the most putrid of the real players will be on the major league roster. Of course, only a human is stupid enough to run a 2006 Jose Lima out there every fifth day, and you'll find other examples. But by and large, the game gets it right eventually.
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What i have noticed when the bad fictional player is on a major league roster, it has been because the "real player" they are promoted above hs no defensive ratings for that position of need. For example, George Bell in 1990 was in AAA despite having very good batting ratings and decent defensive ratings (it was either for left or right, cannot remember which exactly) and no ratings for any other outfield postition, so the computer AI had to promote somone ahead of him who had a rating at that position, even though they had 1's and 2's across the board (this was with scouting off). I do am not sure yet how prevelant this is in the databases, maybe Bell only played one outfield position in that import year thus only getting a rating at that position. But for the most part it was not that big, or wide spread as far as I could tell.