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Old 06-23-2006, 04:11 PM   #9 (permalink)
StyxNCa
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Join Date: Dec 2004
Location: Victoria, Texas
Posts: 1,050
Quote:
Originally Posted by pstrickert
Do you try to limit playing time? Here's what I mean: Let's say Billy Williams hit 20 home runs in 100 games in 1969 in real life. Do you try to play him 162 games, to get the most out of him? Even if that means he doubles his real life HR total for 1969? That would bother some people, I suppose. If you were to limit playing time, how would you do it? In the depth chart? Make sure his backup started every third game?
Well this may sound stupid, but I do control all teams, tho I do allow the bench coach handle pitching and defensive choices. The reason for this is that I try to keep player usage fairly close to the real thing. I also make sure trades and free agent signings occur as they did irl. Having a player traded to some team in August on that team's roster for the entire season doesn't work for me. I like to see how much of an impact I have on teams by my coaching style while keeping player usage similar to the real thing.

I have found AI in ANY game out there is not very good in historical replays. For example, Ron Blomberg who hit .500 in 6 at-bats was used all the time by the AI resulting in 400 AB's and a .450 BA. I do import players with no penalty to their ratings since I am controlling the usage.

And to be honest one of the reasons I like to control teams in historical leagues is to get a better idea how the game engine works. Gives me a point of reference that I know about.
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