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Dynasties vs. Parity
I have found what I think is a bug regarding AI team strategies. Take a look at the league history screen below. Notice how it seems to start out like there are dynasties that the league goes through. One team will win championships for a few years, then another, and so on. After awhile (about 2025 in this screenshot), the championships seem to stop being "streaky"... a new team is champion every year.
I think this change is a bug and I have a hypothesis as to why it happens. I noticed when I started the league that all of the AI teams had random sets of game strategies. Recently, I looked again and noticed the had all been set to mid levels (see Team Strategies screen below). My hypothesis is that when the original AI team managers were fired or retired, the newly generated replacements had everything set to a midline instead of random variations. This led to more similarity in the performance of the teams and thus more random championships.
I suppose it can be argued that the random way is better (and perhaps it should be an option), but to change like this in the middle of a league history as the appearance of being a bug. (I happen to like the dynasty version better myself anyway. Also note that the roster strategies seem to be still random. This may be either because the bug does not apply to those or because the GM either doesn't turn over or does but hasn't yet.)
I'm running this on the Mac version with the 1.0.2 patch.
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"You must be the change you wish to see in the world." -- Mahatma Gandhi
Last edited by OakDragon; 05-21-2007 at 04:13 PM.
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