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Originally Posted by battists
Is it wrong of me that I find this thread amusing?
Still, not sure if there's anything to report as a bug per se. I will ask Markus to change that "Overall" to "Other," since it think it will ultimately hold other values that "Head" might not cover very well.
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The main issue to me is that the results of having these 200's are very unrealistic. So, either 200's should not be randomly achievable (only achievable by editing them), or the effect (number of injuries) of such high proneness numbers should be toned down.
Actually, there is another bug here. This guy ended up with a 23 year career. Yet his stats did not really start to drop off until two years before the end. How is that possible with so many injuries? It seems to me like the accumulation of injuries should have a greater effect on a player's abilities. Here's a screenshot of his career stats:
Oops, one more minor thing. Was that 202 rating supposed to happen? I thought they were supposed to cap at 200. Could an out-of-bounds rating cause a problem?