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Old 08-04-2006, 01:00 PM   #98 (permalink)
Doughnuts?
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Quote:
Originally Posted by arod23
Thanks for your work on this Sev. I have only run a few test sims with your .001 aging suggestion (before your recent post), but Garlon and I still think their are issues with pitchers. Basically, batters stay forever, pitchers last 10 years or less, even good ones. This is with historical sims, not fictional. The AI "retires" pitchers far earlier than batters. Not sure of all that is driving it, but a combination of aging, the role assigned by the AI (which can vary), initial endurance rating, pitcher use, etc. In sim after sim, there are many batters with 20+ years of playing time, but very few pitchers. In cumulative stats, there are a disproportionate number of hitters with 500+ HRs compared to the few pitchers who reach 300 wins (or even 200 wins). We are working on making adjustments (artificial) to our historical DB as a work around to what seems like a major AI/program issue. For example, just adjusting the ratio of Games Started to Games Pitched can have a dramatic effect on endurance and role when a player is imported. Please let us know if you have suggestions for DB adjustments to help these aging issues.
This is exactly what I am finding in my fictional universe as well. Batters producing at All-Star levels at 43 -44 and pitchers basically finished by 30.
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