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Originally Posted by CHCfan
I got down setting up all of the custom uniforms in FaceTool, but later decided to scrap that league (something weird happened), so I deleted it and started again.
BUT, it looks like I either don't know how to use the .db/.px/.val bakeups I made or I stupidly made the bakeups before making changes *smacks forehead*
So . . . has anyone (MidKnight?) made the custom files that they would be willing to post/share to save myself and others the time of re-inputting. The only problem I see is that my uniform templates would have to be in the same folders as the person whose files I was using. Right?
Thanks.
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I originally intended to provide database files, since I thought the file could be easily edited to point to the right uniforms paths. Unfortunately, I don't have any database software, and it didn't work when I tried it with Excel, so I had to scrap that idea. Just in case anyone else is having problems making backups of the files, I'll go over it a bit better here than in the readme.
Say my game is called "Fictional Game". After I open it in FaceTool and assign all the uni's, close the program and go into the data folder. Find the files
Fictional Game_teams.db
Fictional Game_teams.px
Fictional Game_teams.val
Copy and save those somewhere. Next time you make a different game (for this sake, called "New Game") and get to the FaceTool part, load New Game in FaceTool. Close the program and copy the three Fictional Game files you saved. Delete the following:
New Game_teams.db
New Game_teams.px
New Game_teams.val
Then, paste in the Fictional Game files and rename them to be the New Game files.
I couldn't figure out how to word that well in the readme, so I kind of skipped over it a bit. Hope that helps.