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Old 10-01-2006, 09:28 AM   #2 (permalink)
1998 Yankees
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Join Date: Aug 2006
Location: Yankee Stadium
Posts: 6,002
There are ways to make this game harder, if one feels it's too easy. One of these is to play without being the commissioner, which I am not sure whether it shields you from termination or allows you to force your way back, one or the other. Whichever, I bet it kept you from being fired after three 100-loss seasons! I feel like firing you myself! (j/k ).

I have only had minor league management experience so far, so I cannot comment on the ease or difficulty or managing on the GM level. I do remember my experience with 6.5, however, and 15 "years" of slowly improving my team, from basement to upper division to playoffs (not straight line, but ups and downs) to a championship in the final year. It felt quite satisfying to finally succeed given the effort and time that I put into it. I am hoping that OOTP2006 will provide the same experience.

There are no difficulty levels in OOTP, and eventually anyone who knows the game (real and virtual) and who devotes the required effort and time to it will succeed, especially given the current status of the AI. I see nothing wrong in that; being not too easy nor too hard to win is probably a top priority for all game developers.
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