Quote:
Originally Posted by 1998 Yankees
You are aware that there is a customization guide available that addresses everything you mentioned?
http://www.ootpbaseball2006.com/down...=download&id=4
As far as timing, I found it very advisable to save a template, then start a game but not advance it at all. Rather, make all the changes that you can think of and save the game as a quickstart as of day one. Then, when you find something that you missed and you want to start over, you can go back to the quickstart game. If you restart the template, I think you lose all of the modifications that you are talking about and must do them all again.
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Thanks 1998. I've printed out the Customization guide but haven't had a chance to really dive into it yet. The behemoth known as the game guide has my attention at the moment.
Question - what is the difference between a simple "save game" and "saving as a quickstart?" I don't see any specific distinctions mentioned in the Game Guide unless I'm missing something.
Let's say I've done just as you said - I've modified and saved my template, I start the game at day 1, I make all desired modifications before I advance another day, then I save the game. If I instead save as a quickstart at this point, is there any difference?