Quote:
Originally Posted by cprongs2
The issue I eluded to in my previous post was that franchises, after simming a few years with the game's no revenue sharing feature turned on (I believe), could accumalate huge amounts of cash after simming about 3 or 4 years . . . With regards to revenue sharing, it seems that franchises that were over spending at times were actually being rewarded with revenue sharing $$$ by teams who could balance their budget.
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I guess I never understood why a salary cap does not take care of such things. I mean, if some teams accumulate wads of cash but can only spend so much on payroll, what does it matter? I have a lot to learn about the financial side of this game and I intend to apply myself to that this year.