02-01-2007, 09:04 AM
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#16 (permalink)
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 14,003
Thanks: 606
Thanked 7,113x in 1,336 posts
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Quote:
Originally Posted by ctorg
It took the original OOTP several versions - actually not really until version 4, IIRC - to really work at a level I found acceptable. I hopped on at OOTP2, but the game was incredibly buggy at that point. It crashed a lot. Its features were limited. It didn't do nearly as much as it would later.
OOTP3 was a step forward, but it was with version 4 that the game really started to blossom, and that blossoming was complete with OOTP6-6.5. At that point, I think Markus exhausted what he could do with that engine.
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That is spot-on
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