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Old 03-28-2007, 09:27 AM   #80 (permalink)
SkyDog
Front Office Football Central
 
Join Date: Feb 2002
Location: Souf Cackilacky
Posts: 1,515
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Quote:
Originally Posted by thbroman View Post
I'll try messing with the various ratings a bit and if I come up with anything interesting I'll post it here.
I screwed around with it some this morning. It's definitely do-able with four man rotations, although you can get some screwy numbers if you overdo it. I didn't write down the settings, but I just ran a quick season with 4-man rotations, but with pitcher endurance at (I think) very low, relief pitcher usage on the high side (often or very often) and pinch hitting for pitchers on the high side (often or very often). The leader in IP had around 230 innings (in 41 starts), and only one guy had 20 wins. I know I didn't go as extreme as possible with these settings, so I'm sure it's possible to nearly eliminate 20-win seasons with a 4-man rotation if you used closers and relief pitchers Very Often, set endurance to Very Low, and pinch hit for pitcher Very Often. By the same token, I ran some tests a few weeks ago with a 5-man rotation where I was getting guys with 36-38 starts and over 300 IP, by increasing pitcher endurance and lowering usage of closers/relief pitchers/pinch hitters for pitcher. The range possible there is very, very wide, and I'm quite certain you can get what you're looking for by playing with those settings enough.

One reason I'm working on v1.01 of my settings, actually, is that I'm not happy with IP in v1.00. I'd like the league leader in most years (with a 5-man) to be in the 235-250 range, but for workhorses to come along from time to time who can throw over 275. I'm started a 100-year sim early this morning with what I hope will be my final attempt at 1.01.
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