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Old 04-18-2007, 10:53 AM   #13 (permalink)
pallen
Minors (Rookie Ball)
 
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Join Date: Mar 2003
Posts: 26
Quote:
Originally Posted by eMLBCommish View Post
My theory: You pay in advance before you even get access to a password sensitive league file.
Absolutely. Collect your cash up-front, or you'll find that owners that will only pay in if they're doing well.

Quote:
Originally Posted by eMLBCommish View Post
One thing I didn't mention: Think about all the logistics you have to cover for a league where there's payment made (If people bitch over paying $35 for certain features, you better believe they'll feel justified to bitch on $10 invested in a league!). Examples to consider:

- How many teams?
- Salary cap (for fairness)?
- Max No. of Trades?
- Do you permit inactivity terminations?
- What roster set will be used? Which adds the issue that if you use a mod-created roster set, should that individual receive a fee for providing this?

That's just a few that come to my business mind.
I can think of a few others that I'd care about:

- What are all of the financial settings? Will some teams have a financial advantage over others? Will teams be able to build a financial advantage over time (through cash carried over, increased fan loyalty or market size, etc.)?
- How do you plan to prevent collusion?
- How will rules questions be resolved?
- How many seasons is the league planned to run?
- If the league is planned to run for many seasons, what incentives do you plan to offer to owners who pick up abandoned, poorly-run teams. (Or will you just let the AI run them if you can't find owners to pay money to run these teams?)
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Phil

Last edited by pallen : 04-18-2007 at 11:05 AM.
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