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Old 05-04-2007, 04:50 PM   #28 (permalink)
Zitofan75
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Join Date: Feb 2005
Posts: 1,319
Quote:
Originally Posted by rasnell View Post
A very important fix in this beta version has to do with using the historic foundation of baseball and then running a league with fictional players.

It is working, thanks to a lot of hard work by Markus.

Here's how you do it:

1. Add a historic league and choose the year that you want to import.
2. Go to the league settings and make sure to turn player recalc off.
3. Turn off auto import of historic rookies.
4. Leave all other default settings alone for a historic league.
5. Go to the main league setup page or choose the function menu: Release all players; go to the free agent view; delete all free agents.
6. Add fictional players to all teams.
7. You're ready to play. Your personal decision is whether to use scouts and coaches, adjust the injury factor (I recommend low) and whether to manage a human team or go in commissioner mode.
8. Start simming. It will work. It will set up the real team names, structures and schedules, but with absolutely unknown, fictional players. This really adds to the challenge of not knowing what to expect and not being able to scam the AI because you know that young, questionable Babe Ruth is really going to be something in a few years. It will also correctly expand, change to a 162-game schedule, begin maximizing the bullpen and closers in league strategies at the right time.

BUT AGAIN, BIG REMINDER: Make sure to turn off player recalc and import of historic rookies in the draft.

Enjoy! It's fun to have this working.
So now will historical fictional leagues move out of the deadball era around 1920 or so? I remember that seemed to be an issue.
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