Quote:
Originally Posted by battists
Suggestion
Find a way to showcase custom logos more, both in-game and in the HTML reports.
Reason
Many modders make astounding custom logos, but the sizes used in the game really reduce the visual effect of these logos. If there is a way to showcase these, they vastly improve the visual appeal of the game.
Priority
High
|
Agreed, and let me build upon the above.
First, team logos should, as much as is reasonably possible, be presented at the full 150x150 size (the size at which the logos are originally created at). Obviously this can't be done on every game screen, but certainly some could be improved. A team's home page, for example, ought to sport the team logo at full size somewhere at the top (at some point I'm going to try redesigning the team home page so as to provide at least one possible example).
Second, in cases where a team logo must be shown smaller, then allow a team
secondary logo to be used instead. Real ballclubs have primary and secondary logos, so why not teams in OOTP? Since team uniforms now allow separate jersey and cap logos, then allowing the game screens to support team primary and secondary logos seems a natural follow-up.
I suggest the secondary logos have a smaller defined size (say 75x75, or half the primary logo size). Primary and secondary team logos could be distinguished by different file names. In cases where the game cannot find a dedicated secondary logo, then it can use the primary logo instead and scale it to fit the available space.
Team logo sizes in general should also be consistent as much as possible across game screens, ideally in no more than two or three sizes. This reduces the amount of scaling the game has to do to fit logos onto the various game screens.