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Suggestion
The new 2006/2007 OOTP platform is good, and now provides a soliid basis to build this game into a tremendous sim and role play experience. That is not to say it certainly needs tweaking in many places. But it is undoubtedly into the indefinite future that improvements to the AI can be made.
Here is a basic one-- line up selection and ordering.
Unrealistically often very slow players and catchers are at the top of the lineup, when comparable OBP players with more speed are lower in the lineup. For various reasons RL catchers often hit down the lineup.
There are other batting order shortcomings. Often the human eye can immediately spot reasonable naturals for 3rd, cleanup, and other line up spots. Unfortunately the AI misses the big picture too often.
Also player positions often make little sense, as when two players are correctly chosen for the line up, and could play each others position better, but are placed in their weaker defensive spots.
Line up making needs better heuristics with some use of fuzzy tolerances to improve the resulting line up overall strength. The AI needs to be able to step back and see the bigger picture of the resulting line up.
Reason
For those who play out games as manager, to see the AI team with a more sophisticated, realistic feeling line up.
Priority
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