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Suggestion
Completely re-do the pitcher endurance system. A pitcher's endurance should be a measure of how conditioned a player is and should change quite often. However, that being said, some pitchers should be able to reach higher levels of conditioning than others. Make it possible that some starting pitchers that are converted into relievers are much more effective.
Reason
All pitchers in real-life should be technically able to start a game and last at least 5 innings. However, not all pitchers are conditioned to do so, and some are just plain more effective in shorter doses. This can be due to a number of factors, but I'd say mainly for the number of pitches in their repertoire. Pitchers with only two pitches are pretty limited to relief work. I'd like to see more detail in the pitching engine. More emphasis on pitch-types and "endurance" assigning them their pitching role. However, if I have a stud pitching prospect with 4 ace pitches but low "endurance", I think I should be able to develop him into a starter. Likewise, I'd like to be able to convert failed starting pitchers into an ace closer (i.e JJ Putz, Eric Gagne).
Priority
High. This would make the game infinitely better and much more realistic.
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