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Well after some testing I found a method that is sim'ing just fine (completed two seasons) using WOB 2.0 --- APujols5 is right when indicating odd # of teams in a league should not cause a problem when using a compatible schedule. So, on Day 1 (January 1, 2007) I left all league structures unchanged -- kept odd # of teams --- there is no need to delete teams. I did generate a new schedule for every league from Game Setup/League Setup/ Functions --- I encountered an error when doing this for some leagues which I cleared by going back to the League Setup/Options/Schedule Options and checking the Balanced Schedule format box --- then the schedule could be generated without error.
Since I was getting the "No Starting Pitcher Available" error that prevented an earlier sim from completing, I (again on Day 1) from League Setup/Functions, filled every league roster with players and then Released All Players & Scheduled An Inaugural Draft --- I found that the earlier roster error was due to one of my Mexican League teams having only 2 SP's !!! even though I used the Fill Roster function to try to correct the situation --- it didn't work --- I believe this to be due to the Ethnicity rules setting for the leagues --- it appears that the Fill Roster function does not use the rule and so is unable to effectively fill the rosters. (Note this is just my assumption (guess) -- I did not thoroughly test it).
When after doing all the above WOB 2.0 (using the Universe download/not the template although the same fix should apply) is sim'ing perfectly! Hurray!! It's a great universe for OOTPB 2007! and I'm now happy with it! Hope this will be the fix for the rest of you having problems with WOB 2.0 and wanting to play it! Good luck!
P.S. --- Ran for 3rd time ok -- 1/1/2007 thru 12/31/2007 --- Note: When leagues did not have the Release All Players & Schedule Inaugural Draft option under General Functions, I went down to Roster Functions and did Release All Players / Clear Rosters .... And when I generated new schedules for all leagues, I found the Arizona Winter League gave me a message that it could not generate an odd number of games, although it did sim ok this way, I have now gone into the Options Tab and changed the number of games for the league to 20 from 21 and regenerated a new schedule after the change just to be safe.
Main concept for the fix --- generate all new schedules for all leagues, release all players (with Release Players & Schedule Inaugural Draft when available / if not available use Release All Players/Clear Rosters. I think the critical piece is the schedule, but to be safe I released all the players ... at any rate it now works for me. Again, Good Luck!
Last edited by toptiger : 08-02-2007 at 01:14 AM.
Reason: fine tuning
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