Dola
Quote:
Originally Posted by redsoxford
I'm trying to sort out some of these scouting problems. I've done my trick of emptying the scouting and re-running it but it still gives me an issue when I take over a team.
There are a lot of 'invisible' players and teams which I can't get seem to get rid of correctly. I think I've found the flag that makes players invisible to an extent, so I'll try and get rid of them and see what happens there.
It may take a few days of tinkering to sort it out fully...
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OK guys, I think I may have fixed the problem....when you guys say it crashes during scouting- do you mean after you take over as GM of the team and it scouts players? If so, I succesfully made it through that stage and simmed through the first week- and at the same time figured out a work around for the ghost players. If not, at least this is a way to get rid of all the ghost players
Redsoxford-
In the players.csv what I was thinking: since we cannot delete players outside of the game through the database I was trying to think of a way to do so inside the game. The only mass delete function in the game is "delete all free agents"...
In the players.csv if you do an excel sort by last name you can mass assign all the Joe nobodies to league 100 (so they are no longer ghosts)- set their free agent status to "1"- or active- re-save and reimport....Now they will show up under the free agents section of the game- and can be mass deleted. The world database is now free of some 9400 Joe Nobodies.
One final note- I also noticed that several hundred of the ghost players had the wording "NULL" for their birthdate. Don't know if this may have caused the crash or not, but just to be safe so the game wouldn't crash before I could delete them- I entered random birthdays for all of them before resaving and reimporting.
If anyone wants to verify tonight using the above procedure for those who had issues- that would be great- otherwise I will upload a new file tomorrow night time permitting ( I have twin 8 month old girls- so it's up to them) -including these fixes as well as whatever progress I have made with the history....That's all for now.