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Note to all roster makers
Hi, I've just discovered a bug in the game that will cause size issues when creating rosters. If during the course of making roster sets you regularly add/modify/delete leagues and teams they don't get deleted from the database, and although leagues can be deleted from world.dat without any effect, teams that are defunct or not used CANNOT be deleted without screwing the game up - the game doesn't use team_id properly when putting teams into leagues.
For example in NH400's set, the teams.dat is 52Mb in size. Taking out the 'dead' teams reduces the size to 7Mb but because of the bug screws the game up. I'm working to see if I can re-align all the Team IDs into a strict numerical order so that the game can work properly.
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Tony M
Technical Support Moderator
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