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Because the cash maximum thing is handled so poorly by the game, I've decided in the next season of my league to eliminate the number I have in the game designated as a cash number and instead, to just give each team a flat number that's equated the amount of national media revenue they get as their cash and just being done with it. It's too much of a hassle to try to police and the game just doesn't do it right and the alternative is ridiculous sums being thrown around because the game isn't equipped to know what the heck is going on.
One nice side effect of eliminating cash from the equation is that the local media revenue as % of team income portion of the sheet is far more reflective of real life things (that is, teams make the bulk of their cash from local media revenue) and it also allows me to alter the revenue sharing formula.
So it turns out okay in the end.
Last edited by darkcloud4579 : 12-27-2007 at 09:01 PM.
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