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Did you have any limitations in place on how often a player could be improved? I'm hoping that our "once only" cap on boosting ratings will help prevent this (although I admit I'm not sure since we haven't progressed far enough to witness the results). The other thing I'm banking on is that I've resisted spelling out the exact ratings gain, saying only that it will be "reasonable". Hopefully that provides some wiggle-room to make non-game breaking adjustments.
My goal is to let owners make a modest yet noticeable improvement once (and only once). I'd definitely consider rethinking that plan if enough people have had bad experiences with it. Has anyone else experimented with ratings improvements for players in online leagues?
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