View Single Post
Old 03-07-2008, 11:35 AM   #38 (permalink)
mh2365
Hall Of Famer
 
mh2365's Avatar
 
Join Date: Dec 2001
Location: louisville
Posts: 14,483
Quote:
Originally Posted by meade95 View Post
It is fine to simply "ignore" the flaws - Sure - But then the reality of what we are doing here is playing some SCI-FI type boxing sim - With very little based on reality or in trying to SIM different actual "what-ifs" -

AI strategy selection has a GREAT impact on any results of TBCB - (the hours people pour over of rating of fighters....to a degree is useless.....if other varibles are completely flawed within the engine)...... Which to a degree is where we are at right now.

The full fix is to correct / overhaul the way AI strategy selections work / playout -

The quick fix (in order to make TBCB at all a real SIM) would be to apply a Patch that would by default make the "cover-up" mode automatically kick-in when a fighter is hurt (which is just common-sense and shouldn't have to be told to do). This would allow the SIM to unfold with "strategies turned OFF"......Fighters boxing with their own skill sets......while at the same time when hurt defaulting to a cover-up mode.
What is your favorite thing to say .. you are creating strawman arguments. Both Brooks and I agree with you 100% and think it needs to be fixed ... all we are saying is that we don't pay that much attention to them. We are not saying we ignore them because they are broke ... we are saying we never would have realized that they are broke because we don't pay attention to them.

As far as a quick fix ... there is no such thing in programming. Even if it was a quick fix to change the default cover up mode, it might cause 19 other things to go wrong.

and FWIW I've been running the same uni for a long time and find TBCB anything but useless.

Last edited by mh2365 : 03-07-2008 at 11:37 AM.
mh2365 is offline   Reply With Quote