Quote:
Originally Posted by mh2365
What is your favorite thing to say .. you are creating strawman arguments. Both Brooks and I agree with you 100% and think it needs to be fixed ... all we are saying is that we don't pay that much attention to them. We are not saying we ignore them because they are broke ... we are saying we never would have realized that they are broke because we don't pay attention to them.
As far as a quick fix ... there is no such thing in programming. Even if it was a quick fix to change the default cover up mode, it might cause 19 other things to go wrong.
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No - My ignored comment wasn't directed toward you (or Brooks) it was more a generalization for those not within this thread / discussion - That to many TBCB simmers, this flaw is simply being ignored (or not aware of).
As for a quick-fix on the Default mode of "covering-up" - No, it would be quite simple - In that the program (code) is already there / in place for what to do, how to proceed with a "YES" response. The fix/patch would just be to make the YES response a "constant". The code is already in place for such an answer / response.
And the reality is .....TBCB 2.5 is flawed beyone being useful as this point....in terms of using it for any type of reality based "what-ifs" Universes.....
All the DB work that has been done....Is completley for not at this current state. Other than having been done for a future release......
And I've been a long-time TBCB user (all the way back to Haffner), like yourself. And have found it to be a great SIM. However, the reality appears to be since 1.9 the AI strategy has clealry become flawed....to the point of making the TBCB SIM notion ...of "What-if" match-ups useless.....(as strategy selection does have a GREAT impact on results, as much as the ratings of fighters themselves).