Quote:
Originally Posted by David Ball
Merely by forcing Take a Round Off a lot on his opponents, I was able to push Primo Carnera's career a lot farther than it would ordinarily have gone in one universe. As an experiment, I have even tried having both of fighters take every round off in order to simulate a bout in which neither fighter is taking much of an interest except in his paycheck. This really does produce a boring fight, and I don't know that I would recommend trying it. But all these things happen in reality and if you're trying to model the real world in your universe, it isn't necessarily a bad thing to have a tool that helps you simulate them.
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I like this aspect as well - brings another level of depth to TBCB -
I need to take back my "useless" comment regarding TBCB 2.5 - That really wasn't fair, and more importantly not accurate -
With that said, there are a couple clear paths to fixing (or imporving) the current strategy selection procress - Hopefully they are part of the next patch down the road -