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Old 03-31-2008, 04:13 PM   #2 (permalink)
Stu
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Join Date: Dec 2005
Posts: 1,026
Quote:
Originally Posted by Millsy View Post
I don't mean this to be a flame fest, but I do find that the online commissioner comes across more problems with OOTP due to the fact that online leagues tend to be more demanding of the game in general.

Couple of things off the top of my head:

1) When the playoffs start, you generally have non-playoff teams who have roster sizes above 25 due to the September roster expansion. Once the playoffs get started you can't advance the sim until ALL teams are at 25 player roster size. Why? I never recall this being a problem in the 6.x versions. I mean why does it matter if a non-playoff team has a Major League roster of over 25 players.
This could be easily fixed, with a host of other issues along with it if Markus implemented a 40 man roster during the offseason. The fact is, after September 1st teams shouldn't have to cut down their active roster until the end of Spring Training the following season.

The way I see it, there should be 3 main rosters:
- 40 man roster, in effect year round.
- Active roster, in effect from Opening day until end of regular season. At the end of the regular season, this roster should just go away or the limit should stay at 40 for the entire off season.
- Playoff rosters, in effect during playoffs for Playoff teams only. This should allow seperate rules such as only being allowed the change the playoff roster in between series, not allowing players acquired after September 1st on the playoff roster, etc.
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