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First, I really like the initial suggestion as a nice way of creating more customization for injuries.
Second, I think there's a lot more work to do in regards to injury realism. As I've said before, the biggest problem to me is a lack of minor injuries to pitchers that push back their starts a couple of days or sideline them for a week without any real afteraffects. Setting injuries to low or high doesn't offset the problem of there being a not-quite-right proportion of the right kinds of injuries.
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