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Old 04-22-2008, 09:41 PM   #9 (permalink)
dsvitak
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Join Date: Dec 2002
Posts: 2,462
Quote:
Originally Posted by 1998 Yankees View Post
Yes, but if it does anything close to what dsvitak describes in the other thread on this board, then I'm not laying a dollar on it.
It is, and then some.

I am not a "homer" for OOTP, by any means. I love baseball, and I love baseball games, all the way back to the mid '60's, when I purchased the Strat cards every year.

I believe that I have purchased about 95% of all baseball games ever placed on the market for sale, computer AND dice-driven.

All I can figure is that the algorithyms used for BM are flawed. The game runs too "hot." I cannot figure out ANY set of tweaks or modifications that can slow down this offense.

This, coupled with players playing for 25+ seasons, REALLY hammers into the Robin Yount factor....guys with marginal talent accruing massive lifetime totals. 1100 doubles, 450 triples, crap like that.

There are random guys, with 20 lifetime at bats in real life, who hit .182, out of NOWHERE hitting .415 for a season, and 3500+ hits for a career. I want Babe Ruth to be Babe Ruth! ... or at least somewhat close.

I cringed when Mel Ott hit 42 homers as an 18 year old, and then started hitting 50 two years later. 500 homers before his 28th birthday. Sure, A-Rod has 500, and he may well end up with 800+...but not the close to a thousand that Ott did...on two SEPARATE sims!!!

There once was a Supreme Court Justice who was asked if he could define pornography. He said: "No, but I know it when I see it."

I feel the same about Baseball Mogul. I cannot define what a perfectly accurate baseball sim is, but it ain't Baseball Mogul. Not even close.
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