Quote:
Originally Posted by Markus Heinsohn
The first two examples are planned, but the third one would slow the game down too much, as calculating the special leaders before and after a play takes some time...
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Just being silly - but what if you loaded the special leaders for those two teams in temp memory and just figured it temporarily in game? that way you don't have to access all the data. That wouldn't hurt performance too badly I would think... you would just be comparing hits/hrs/etc vs an in memory temp table.