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Originally Posted by damonrusst
That was one cool thing about Mogul. It would have the pitches assigned appropriate to era and specific pitchers, like the eephus pitch, spitball and I think Randy Johnson actualliy had one named specifically just for himself. And they looked different in the pbp mode. Of course, you had a 50/50 chance of the rest of the game workign properly but this part was cool.
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Originally Posted by clamel
Clearly and eye-candy thing Iīm sure, BUT one do hear from time and time again that a ceratin batter is a fastball-hitter,,, canīt lay off the slider,, always lay off the first pitch,,, first pitch hitter,, low-ball hitter and so on.
I guess managers and sportsannouncer have some clue of the pitches and batters beyond stats.
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This is the dichotomy inherent to text sims. Do you want global accuracy ie league totals and Era appropriate stats, or do you want fine control down to each pitcher/batter confrontation. The global view suits me fine but I could support the infinite detail idea as long as it could be turned off, made optional, or put in the background as desired.
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All things shouldnīt be based on official stats, I for one should love to see some sort of rating for Pinch-Hitters. Some batters just have a special eye for that situation. Clutch-hitter cool and veteran...
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It isn't. Scouting, coaching, player personality and morale all have some effect. So do hot and cold streaks. I've lost several playoff series on that part alone. Having no interest in scouting and coaching I turn them off. I like personality and morale as it introduces enough uncertainty to force your hand as a manager many times. However many others do not like it because they cannot quantify the effect on the game.
See this thread for a very interesting discussion.
I just can't win in the playoffs
Despite the title, the discussion was very much about the intangibles in the game.