Quote:
Originally Posted by endgame
Always good to hear your take on things, RonCo. Although the number of incidents have been reduced, OOTP still has - I think - players arising in league creation (and others from various sources, but I think this one has been the culprit) who are older and possess a wide gap. I'm pretty sure you and I have discussed this before. An at-peak or older player, 28-35 with a 28/78 kind of range. Coupled with age, regardless of when the player is evaluated, you can't really call this guy a "rapidly growing" any longer, can you? In fact, he's likely stalled out, particularly at later ages, and will only see that potential realized in spotty performances and single games; the latter more rationalization than data-driven, but you get my point.
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After peak, the potential cap can be viewed in reverse. If the cap is high as ratings fall off, the player will tend to lose ratings more slowly. I did a really rugged study of this at one point. Guys who age but retain high potential caps will have their ratings fall more slowly than those who age with their caps lower. Consider the gap to be a gravity well that is either aiding or impeding growth that should normally be happening.
There are exceptions, though.
Bottom line, OOTP's development methodology has always been pretty weird. It passes muster at the highest levels of abstraction today better than it ever has, but it's individual player model is much more volitile than it was back in the v5 days. It will be interesting to see what the reaction is to the v9 engine.