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Old 06-01-2008, 09:09 PM   #34 (permalink)
mrbill
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Join Date: Jul 2003
Location: San Diego, CA
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My personal take on pitchers is that "being 100%" is a reality that's rarely true in real-life, but often true in OOTP. Injuries large and small always have lingering effects on pitchers who otherwise have the same "ratings".

I don't think OOTP takes that into account so well right now. It may make their likelihood of injury greater if they have past injuries, but there's no "Ratings modifier" for lingering injuries, except the very short-lived day-to-day injuries currently in the game.

Why does a pitcher in OOTP come off the DL with full endurance? There's no potential/realized potential/injury modifier system that probably would mimic real life better than what we have now.

In a case like JC, there's still no explanation, but maybe more subtle injuries could be a part of the game that could explain what happened. We can "make it up" to try and make sense of the more volatile development engine, but that's not as fun for me. Random prospect talent changes are annoying enough.
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