Quote:
Originally Posted by mrbill
Why does a pitcher in OOTP come off the DL with full endurance? There's no potential/realized potential/injury modifier system that probably would mimic real life better than what we have now.
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there was a thread not too long ago regarding the injury system and i commented on this very issue. the system still lacks some sophistication. the example i used before was a broken arm (or leg, whatever). normally, one would expect a healing process, lets say 8 weeks. the person heals over this amount of time until the bones mend and the arm is usable. in OOTP, the game would injure the player for 8 wks but there is no in between process of healing. one is either completely injured or completely healed immediately after the injury time is up (100%).
SI's football manager builds the process of regaining one's health and fitness into the recovery time. so initially, the player's health may be at 30%. week 2, 40%, week 3, 50% and so on until the player reaches complete health. at some point you can indeed risk playing someone that has not mended yet a the risk of re-injury.
so what im saying is that a players recovery from injury should be incremental. there should be a threshold at which the player simply is not allowed/able to take the field (let's say 60%) and once above this threshold you can risk putting him back out there with an increased potential for injury and hopefully some reduction in ratings proportional to the current health.
theres a similar problem w/CEI's that i keep hammering at. when a player receives a CEI right now, he
immediately retires. that never happens IRL. i ended changing my injury file to remove all but fractured skull as a CEI. there should be a similar process in which the player receives a severe reduction to health & ratings for a CEI type injury. the player may retire b/c no one will sign him anymore or he may never play in the majors again b/c he took a significant enough ratings hit that he can only play at minor league levels (q.v., mark fydrich).
anyway, rant over
