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Old 06-16-2008, 01:47 AM   #1 (permalink)
ttt
Bat Boy
 
Join Date: Jun 2008
Posts: 5
Game Crashes - HTML seems to common denominator

I tried all of the trouble-shooting steps on http://www.ootpdevelopments.com/boar...d-crashes.html, but they did not fix the problem.

Here's my info:

Version: 8.0.0.14
PC/MAC:
Mac 10.5.3
Model Name: MacBook Pro
Model Identifier: MacBookPro4,1
Processor Name: Intel Core 2 Duo
Processor Speed: 2.5 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache: 6 MB
Memory: 2 GB
Bus Speed: 800 MHz
Chipset Model: GeForce 8600M GT
Type: Display
Bus: PCIe
PCIe Lane Width: x16
VRAM (Total): 512 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x0407
Revision ID: 0x00a1
ROM Revision: 3212
Displays:
Color LCD:
Display Type: LCD
Resolution: 1440 x 900
Depth: 32-bit Color
Built-In: Yes
Core Image: Hardware Accelerated
Main Display: Yes
Mirror: Off
Online: Yes
Quartz Extreme: Supported

What were you doing? I was in Transactions and also had the Minor League System Report open in an external browser. I had moved around a good number of players and tried to save the game.

What happened? When I saved the game it crashed.

Reproducible? Yes, it had happened three times before but with various HTML pages - both in the game and in an external browser scenarios. Sometimes running the disk utility to repair permissions and rebooting would allow my saved league to continue, and in some instances it did not.

Problem occurs with other leagues? Yes, but it may not be on the same HTML page - see above for symptoms. In this instance, my other league is fine and can run without a problem, so clearly something must have corrupted files within my primary league. In fact, I can restart the game and select the crashed league and the loading bar appears and hangs-up on "Loading Players," and "Finishing" but the league will finally load. Everything operates without a problem until I try to view my team - which then instigates the crash again. My roster data must have been corrupted somehow.

I hope to hear from someone at OOTP Dev because I like the game and would definitely "activate" and recommend it to friends if the problem is fixed. I downloaded it from the Apple site to try and was really impressed, but the crashes have been a big disappointment, and restarting new leagues three times has been a colossal waste of time.

Here's the Apple error message if it helps:

Process: OOTP8 [245]
Path: /OOTP/OOTP8.app/Contents/MacOSClassic/OOTP8
Identifier: com.ootpdevelopments.ootp
Version: 8.0 (8.0)
Code Type: PPC (Translated)
Parent Process: launchd [60]

Date/Time: 2008-06-16 00:16:48.758 -0400
OS Version: Mac OS X 10.5.3 (9D34)
Report Version: 6

Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000464
Crashed Thread: 0

Thread 0 Crashed:
0 ??? 0x836acbdc 0 + 2204814300
1 ??? 0xbfffc310 0 + 3221209872

Thread 1:
0 ??? 0x800bc4a6 0 + 2148254886
1 ??? 0x800c3c9c 0 + 2148285596
2 translate 0xb818b6ea CallPPCFunctionAtAddressInt + 202886
3 ??? 0x800ed6f5 0 + 2148456181
4 ??? 0x800ed5b2 0 + 2148455858

Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0xb813cfcc ecx: 0x00000000 edx: 0x00000463
edi: 0xb81d8794 esi: 0xb81d8770 ebp: 0x8080d180 esp: 0xb7fffacc
ss: 0x0000001f efl: 0x00010202 eip: 0x836acbdc cs: 0x00000017
ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
cr2: 0x00000464

Binary Images:
0xb8000000 - 0xb81d7fe7 translate ??? (???) /usr/libexec/oah/translate

Translated Code Information:
Rosetta Version: 21.03
Args: /System/Library/Frameworks/Carbon.framework/Versions/A/Support/LaunchCFMApp /OOTP/OOTP8.app/Contents/MacOSClassic/OOTP8
Exception: EXC_BAD_ACCESS (0x0001)

Thread 0: Crashed (0xb7fffacc, 0x836acbdc)
0x00000000: /System/Library/Frameworks/Carbon.framework/Versions/A/Support/LaunchCFMApp : + 0
0x84ae712c: No symbol
0x84ff811c: No symbol
0x84f885ac: No symbol
0x84ce7aa0: No symbol
0x8511b540: No symbol
0x85119958: No symbol
0x8511b2cc: No symbol
0x8511a93c: No symbol
0x851194e4: No symbol
0x84cf89e8: No symbol
0x84d06c38: No symbol
0x851b8bfc: No symbol
0x8520dbd4: No symbol

PPC Thread State
srr0: 0x00000000 srr1: 0x00000000 vrsave: 0x00000000
cr: 0xXXXXXXXX xer: 0x00000000 lr: 0x85212808 ctr: 0x84b57ae0
r00: 0x84ae712c r01: 0xbfffc310 r02: 0x01008000 r03: 0x00000464
r04: 0x00000000 r05: 0x00000008 r06: 0x00000463 r07: 0x00000000
r08: 0xffffffff r09: 0x00000009 r10: 0x00000051 r11: 0xa0029da0
r12: 0x01007240 r13: 0x0139c818 r14: 0x51eb851f r15: 0x00000000
r16: 0x0000000b r17: 0x00000000 r18: 0x27e72830 r19: 0x00000522
r20: 0x00000107 r21: 0x00000003 r22: 0x1dae3530 r23: 0x00000000
r24: 0x01343ec8 r25: 0x0123e138 r26: 0x01008180 r27: 0x0159cc16
r28: 0x00000000 r29: 0x000000c5 r30: 0x00000000 r31: 0x00000464
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