Quote:
Originally Posted by redsoxford
That's one of the problems with the game. I've suggested oft many ways that the database can be pared without losing cohesion but I'll try again for v10
How have you got an odd number of teams? The game usually balks at odd number of teams in a league.
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In what way does it balk RSF? I ask because one of the leagues that I'm planning will start with 7 teams in it - I haven't noticed any particular problems running short test leagues in v8.