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Old 06-24-2008, 02:30 PM   #10 (permalink)
Ambermonk
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Quote:
Originally Posted by Cryomaniac View Post
Can I ask what the reason for this is?
I suspect that the basic elements needed to process a game are hard-coded. This would insure that, no matter how bad an end-user messed things up, that the game could still be played.

Many of the basic mechanics of a game don't need to be adjusted, and would just clog up the file that did allow for adjustments (i.e., If a player flys out you can't adjust it to be a ground out).

I have two pages of adjustments that I have made to the PBP from the previous versions (I'm not shy about making "improvements ) but I've never had a desire to mess with the mechanics needed to make the program run correctly.
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