|
On vacation now, so don't have ootp available. I'll go from memory.
Go to Game Setup and check the second tab, I think it's Player *something*. Whatever. On there you will find batter speed, batter age, pitcher speed, pitcher age, and talent change randomness. Keep the other ones at their default 1.0.
Now the default for the talent change randomness (assuming you have Player Development ON - meaning the box underneath all this is ticked) is 100. That means there is an 50% chance players talent levels will remain the same, 50% they change (up or down - can't be specified).
The values are on a 200pt scale. So a value of 50 means there is a 25% chance of change, 200 means absolute change. The lower the number, the more you lock them into their historical performance, the higher the better the chance they improve or drop off the table. This goes for all players, so that means some schlump could be a HR king one year (if you use recalc) or for his career (if you have recalc OFF).
I chose 133 as a test and find now it is great. I am actually getting some players to underperform and that is a bit of what I want. Mantle and Brooks have been crap for their first 1.5 seasons in my league, but in the latter part of '64, both are getting hot. Finally.
If you want absolutely no change, turn player development OFF.
Experimentation is the KEY in OOTP. Everyone has to find settings that generate what they want, not what others want.
|