Quote:
Originally Posted by RonCo
I've been fiddling with aging and development modifiers for fictional leagues. I've pretty much settled on:
Batter Aging: 2.00
Batter Dev: .5
Pitcher Aging: 1.75
Pitcher Dev: .5
If I get some time I'll post a bunch of supporting data, but I warn that I'm really busy during the week. 
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I am a little confused by this. Setting the aging modifiers as above will cause players to age must faster, corect? This in turn, of course- will cause ratings to deteriorate quicker as well, correct? I assume that this is what accounts for the markedly increased attrition rates of a pitcher's stuff and therefore K rates (among other things)?
It also seems that with development speeds halved, that the AI may be forced to play some of these God-awful older players in the absence of good young talent coming up through the ranks as fast as normal. This seems problematic on the face of it to me.
Are any of my assumptions above logical? I assume these aggressive settings were put in place because players were peaking too soon and/or playing too long...Is that correct?