I'll give another
exaggerated example that Illustrates the point:
I'm playing a 10-game schedule.

My star player is batting .500 after 7 games (70% of season)
He is sick for 3 days because of the flu.
Since he only played in 70% of the games in the league schedule, he goes unlisted on all leaderboards.
The system of 3.1 PA criteria that MLB uses is based on a 162 game schedule - in real life.
Playing in a 100-game season (62% of real life), 62% of 3.1 PA would be 1.98 PA, which is why I felt that 200 ABs for a 100 game season was reasonable.
While I am playing just 62% of a normal season, I'm suffering 100% of the normal incidence of injuries and 100% time lost for the duration of injuries - both of which affect the chances to reach 3.1 PA.
I have no problem with people wanting 3.1 PA for simulating a 162-game schedule, but we should not lose sight of the fact the OOTP
is still a game, and it is extremely unfair
(not to mention inflexible) to
force a 162-game schedule on people so that the rest of the "simulation" works properly.