I hope that my comments were not taken as a put down on Data Boxing or Julian Compton. I was strictly speaking from personal preference---which I think I stated clearly. There are different types of gamers, even within the
TBCB world, and thankfully there are games to meet the various needs that are out there. I was just expressing what I look for as a youngster (I just turned sixty in May--lol).
Some people hate APBA baseball---I love it! It doesn't mean that it's better than all of the rest of the baseball simulations, just that it fits my particular interests and needs in a basball simulation.
As I said above, I played both games. Thirty-plus years ago, there weren't any decent boxing simulations (in 1967, I actually created my own heavyweight game---just for personal use). I came accross DB and
TBCB around the same time. If you were inclined to enjoy very precise results and exacting accuracy among a limited number of boxers, you leaned toward DB. If you wanted a larger universe of boxers with a lesser degree of accuracy, you went for
TBCB.
In the ensuing years,
TBCB has become increasingly accurate but still fun. It would be unfair for me to speak about the current status of Data Boxing since the last time I played it was 1977 or 1978. I'm pleased to know that it is still around and confident that it, like
TBCB, has improved through the years. And there is certainly a need for both games.