View Single Post
Old 08-07-2008, 11:47 PM   #212 (permalink)
SittingDuck
All Star Starter
 
SittingDuck's Avatar
 
Join Date: Apr 2007
Location: Richmond, VA
Posts: 1,834
Not a direct correlation between highest frequency level and RL. That is because using highest frequency will only net a TON of season-enders. It does not change the frequency of day-to-day and very short term injuries. This is what is so lacking in the game.

My proposal for a percentage setup for injuries (much like the AI Evaluation percentages for player talent) is still, I think, the way to go. At least with ootp10.
SittingDuck is offline   Reply With Quote