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I'd first off like to say that the set is phenomenal. Getting some great results and it looks like this is a winner. I'm not real versed in the tweaking of stuff, but I did run a bunch of simulations. Just figured I'd post my results in the event you are still tweaking.
- AVG seems to be about 5-10 points too low. I'm seeing an average of about .257 when I think it should be closer to .263.
- In the same vain, ERA seems too high by about .05.
- Some stars will fall of the face of the earth fast every single simulation. I have yet to do one that Alfonso Soriano makes it past 2010. In fact, I haven't made it past one where he doesn't get shipped down to the minors in 2009 (some he is sent in 2008). He loses all his fielding ratings within a year in the outfield. While I know that the game doesn't know players, it just seems odd that he is destined to become the worst player in the game fast no matter how many times I sim. Did he just get on some bizarrely bad curve that can't be changed? Or is there possibly some kind of weird setting that causes it. I'm not sure if he's the only one to deal with it, I've just been following a couple teams closely and noticed he was always the one to get destroyed. It's not a knock on the development curve, just a weird occurence that happens in every simulation.
- I see too many career ending injuries in the game that really have an effect on the league. Between 5-10 a year with some big stars going. I'm in the process of editing an injury.txt file that eliminate most of these and just make them long injuries that keep a player out for a year instead. With the way development kills an injured player, many of these long injuries will be career enders anyway, but require the team to hang on and see if they can come back.
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