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Old 08-25-2008, 04:58 PM   #29 (permalink)
SittingDuck
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Join Date: Apr 2007
Location: Richmond, VA
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Quote:
Originally Posted by OldFatGuy View Post
Yes, my biggest concern for the game has always been AI. And I wish that would be worked on at the cost of everything else.
I agree, but now I realize that Markus basically views AI (IMO) as a fairly undesirable thing to code. I think many developers do. He'll push it a little, but I think he finds it more beneficial to code in various features than devote much time to the AI. I am against that - a significant number of owners seem to feel the same way. But it is down to what Markus does, and so I work at times (harder than I'd like) to just accept the current state of the game.

The interesting thing is - and again it's my opinion - if someone developed a baseball sim that had an outstanding AI with only a portion of what OOTP presents otherwise (or any other baseball sim for that matter), then I think a HUGE proportion of baseball text simmers would swing themselves right into that game, at the detriment of OOTP and other baseball sims. That's how important many feel a top-notch AI is. Baseball is a thinking man's game. How can a great AI not top the list as most important?

Last edited by SittingDuck; 08-25-2008 at 05:01 PM.
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